Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
{6}{G}{G}: This creature gets +4/+4 and gains trample until end of turn.
![Wrecking Gecko [Reality Fracture]](https://inekosingles.com/wp-content/uploads/ineko-product-images/6f/6f0aba249b81c8f580d24b180528670c4cc90edd1d968220524be364b8ea8dd4.webp)
![Wrecking Gecko [Reality Fracture]](https://inekosingles.com/wp-content/uploads/ineko-product-images/6f/6f0aba249b81c8f580d24b180528670c4cc90edd1d968220524be364b8ea8dd4.webp)
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
{6}{G}{G}: This creature gets +4/+4 and gains trample until end of turn.