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Neyith of the Dire Hunt [Jumpstart]

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Whenever one or more creatures you control fight or become blocked, draw a card.
At the beginning of combat on your turn, you may pay {2}{R/G}. If you do, double target creature’s power until end of turn. That creature must be blocked this combat if able. ({R/G} can be paid with either {R} or {G}.)

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