Creatures you control get +1/+1 until end of turn.
Fateful hour — If you have 5 or less life, those creatures gain indestructible until end of turn. (Damage and effects that say “destroy” don’t destroy them.)
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Break of Day [Dark Ascension]
Dark Ascension, Magic: The GatheringSin stock en INEKOEsta carta no está disponible por el momento.
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