Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature’s until end of turn.)
Whenever a creature you control attacks, if it enlisted a creature this combat, the creature that attacked gains double strike until end of turn. If that creature’s power is 4 or greater, draw a card.
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| Variante | Near Mint, Excellent, Very Good, Good, Near Mint Foil, Excellent Foil, Very Good Foil, Good Foil |
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