At the beginning of combat on each player’s turn, that player may draw a card. If they do, they can’t attack this turn and you put a peace counter on this enchantment.
At the beginning of your upkeep, if this enchantment has twelve or more peace counters on it, you win the game.
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Peace in Our Time [Star Trek]
Magic: The Gathering, Star TrekSin stock en INEKOEsta carta no está disponible por el momento.
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